RingfallFallen Frontier
The game · neutral structures · claim and hold

The Fallen Structures

Who owns what falls from the sky? Out on the frontier, the answer is simple: whoever gets there first, and holds the door.

Thirteen years after the Meridian Ring came down, the debris belt is not only scrap. Scattered across the fields stand pieces of the Ring that landed whole and never stopped working, and the things the first salvage years built among them: gun nests, clinics, warning masts, factories still humming in the dust.

StructuresSix, on every map
Claimed byAn engineer, inside
FoundUnder the fog
HeldUntil someone else walks in
01 · The rule

Nobody’s, until it is yours

The Salvage Accord, in the Archive

For six years, the Salvage Accord of Nadir kept them in common. A standing structure belonged to nobody: any crew on site could file a claim and use it, and the next crew could file again. Then, in May 2107, the shooting started at Impact Field 41, and the Accord died with it.

The paperwork is gone. Only the rule is left.

Thirteen years, on The Fall   Impact Field 41, in the Belt

It belongs to whoever walks in and keeps it.

The only rule left on the frontier

02 · Making a claim

A lawyer, or a wrench

One engineer to hold it · the Battery takes three · a wreck needs repairing first
Claims Agent

Claims Agent

The Consortium

A lawyer with a toolkit. Under the Orbital Property Accord of 2039 every bolt that fell is still Consortium property, and the agent files the claim and rewrites the access codes in the same minute.

Files underthe Orbital Property Accord of 2039Takesone minute
Mechanic

Mechanic

The League

Skips the filing and does the rest with a wrench.

FilesnothingTakesa wrench

Either way the engineer stays inside to run it. The moment the door shuts, the building changes hands.

To take one back, walk your own engineer in. Shoot it down instead, and the wreck has to be repaired before anyone can claim it again.


03 · The structures

Six pieces of the Ring

What each one does for whoever holds it

Wreck Bunker

Defence

Pressure bulkheads from a fallen habitat ring, dug in by the militias in the lawless years before the Nadir Charter and armed with whatever they could find. Every pass in the belt has one, and most have changed hands more often than anyone can remember.

In the gameclaim it, and it opens fire on all your enemiesClaimone engineer

Salvage Reclaimer

Economy

A Ring factory module that came down intact and never shut off. It still runs its last program, taking in scrap, sorting it and turning out clean stock, and it pays whoever holds the door.

In the gamea steady stream of credits for its ownerClaimone engineer

Relay Mast

Vision

Part of the old crash-warning network: masts on the high ground that tracked every falling fragment and fed the crash maps sold on every market in the belt. Whoever holds one sees what the mast sees.

In the gameits owner sees far around it, through the fog of warClaimone engineer

Field Station

Repair

An aid post from the Accord years, where relief crews patched up salvage workers from both sides. The crews left when the war began. The machines stayed, and they still treat anyone who comes through the door.

In the gameheals your infantry and repairs your vehicles nearby, for freeClaimone engineer

Uplink Fragment

Support power

A piece of the Ring’s uplink array that still answers its old handshake. Through it, its holder can borrow a look from the sensors still circling in orbit, League or Consortium alike. Some crews swear it answers a moment before it is asked.

In the gamethe Scan support power for its ownerClaimone engineer

Orbital Gun Battery

The big prize

In orbit, these guns broke up debris before it could hit the Ring, so they were built to hit hard and far. A few came down in one piece. Their fire control still obeys the Ring’s old three-key rule: no single crew may arm a Ring weapon.

In the gameshells enemy vehicles and buildings across half the battlefield. Everyone wants it; few keep it for longClaimthree engineers

04 · Nothing stays dead

Built to be repaired

On the Fallen Frontier
01

Find it

None of them are on your map at the start: they wait under the fog until your scouts pass by. Finding them is the easy part.

02

Get there alive

An engineer is the softest thing on the field, and the enemy knows where the structures are too. Getting one there alive is the hard part.

03

Bring it back

Ring hardware was built to be repaired, not replaced. Shoot a fallen structure down, and its frame still stands in the dust. A Repair Drone or a Mechanic brings it back to life. Then a Claims Agent, or a second Mechanic, has to walk in and hold it again.

The Fallen Frontier · where they stand
  • Gun BatteryInside the broken rim of the Ringfall Core Site, beside the richest salvage field on the map
  • BunkersHold the passes
  • MastsWatch from the ridges
  • At the startNone of them on your map

The skirmish map is finished to the standard the rest will be judged by. The Game